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UnderGround Forums >> EA SPORTS UFC: NEWS MAY 21th


5/27/13 11:09 AM
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Tweener
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EA MMA did not kick ass.

It was a good first effort that got a lot of things right, and a lot of things wrong.

The grappling aspect was miles ahead of UFC Undisputed; but the ground striking and stand up was pretty poor. The strikes were extremely limited and almost everyone had pretty much all the same attacks. There was very, very little variation (a lot like THQ's 2009 game in which you just had a base style). The submission system was definitely better in EA's game, but the variety, again, was very poor; however, it was great feeling like you could go in and "catch" a guy, whereas with THQ you had to work their stamina first or it was hopeless; it was a stamina game, not really a technical game.

The KO and TKO system EA used was also far better.

Stamina, as far as I can remember, was also handled better in EA's game. THQ could never get that right.

But THQ overall had a far better system, as they had more games to get it right with. Fighters really did feel different; there were far, far more position to be put in, there were tons of moves, the EA was a little better, and the game just flowed better and feeled better. EA had a strange feeling to it where things often felt like they were in slow motions; combos and animations just felt slow and weak; it was odd.

EA had a good game - but people saying it was amazing and kicked ass I think are suffering from the classic gaming nostalgia bias. We remember things as just being better than they were, because they were fresh and offered us something different. The game had some great things to build from, but as an overall game it was a good first effort that gave them a lot to build on; which they never ended up doing.

As for EA UFC... Well, I've learned to generally not trust EA and just wait and see how the game is. For the most part, they fuck up their sports games and turn them into arcade fests, but try to pass them as simulation games. We'll see what direction they actually take with this, but I'd also hardly use EA MMA as an indicator as to how this game might play; whether you liked that game or not.
5/27/13 11:16 AM
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Tweener
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If this is only coming out for the next gen consoles, then I guess I won't have to worry about any of that, though - since I won't be getting one.
5/27/13 12:01 PM
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APunkGotPunkdByThePunk
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FatFrenchFry -
Chief Mac -
Nexuscrawlers - 
BernardHopkins - 
beasly213 - I just really hope that they let you have guys in different weight classes fight against each other. I want to match up Mighty Mouse vs. Big Foot Silva! Who cares if it's ridiculous it's a video game I should be able to match up whoever I want.

this

the old knockout king boxing games would let you and it was cool as hell

even in EA's Fight Night (boxing) games you can choose boxers that are up to 2 wieght classes different.


U can do this in the last Undisputed game in event mode...pick ur first fighter then hit B to back out (xbox) of that fight...then hit A to go back into weight class selection...but when u hit A hold in LEFT or RIGHT and it will automatically start changing weight class...u have to let go and hope it lands on the weight class u wanted (but u can keep doin this - only takes 1 or 2 goes to select correct weight classes)...and u can have wotever u want...mightty mouse vs overeem is a classic. Juts thought id let u know....
ps my instructions r shit but u can google for better ones
Subbed for this Phone Post 3.0
THQ wanted an open weight for ufc 3 and the ufc said no because that's not authentic to the UFC. But u can do that event mOde thing Phone Post 3.0
5/28/13 1:26 PM
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js138
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Edited: 05/28/13 1:28 PM
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I have to agree mainly with Tweener. I didn't mean to vote you down, I'm new and messed up.

Both games have their strong points but over all replay value went to UFC 3.

While EA MMA had far better fight animation, the controls and fight styles were limited and repetitive. The lack of ground game options and positions really soured me, yet the animations of transitions was far better. The over all lack of different fighting styles was awful too. Why Couldn't I give my CAF Cung Le's side kicks?

Basing the controls off the joy sticks limited how many striking moves a fighter could have. With THQ not only utilizing the D-pad but two different buttons for punches, and two for kicks, plus additional buttons letting you sway, and decide to hit the legs, body or head, made for a deeper and more intricate striking system. I'll give a graphics nod to EA MMA too as THQ needs less of an arcade look. However EA's career mode and CAF was just as limited as shallow as the striking.

In the end, if EA UFC doesn't have all the ground, clinch, and against the cage positions UFC 3 did, i'm going to be very let down and upset. Do not try to wow me with slightly better next gen graphics. Give me a intricate fighting game with a CAF/career mode at the very least as deep as UFC 3. You've had the game for a long time, there's no reason you can't have all the options UFC 3 did and then some.
5/28/13 4:14 PM
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DamnHenderson
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Instead if bitching, complaining, wondering, and spitballing. Why don't we get Dana or CindyO or someone, to listen to us. We represent a good part of the mma community, if Dana said hey, these guys know what they want, what's cool, then wed actually change the gaming world. All this sounds cool, especially the ultimate fighter mode, and the old school mode. Phone Post 3.0
5/28/13 5:06 PM
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js138
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DamnHenderson - Instead if bitching, complaining, wondering, and spitballing. Why don't we get Dana or CindyO or someone, to listen to us. We represent a good part of the mma community, if Dana said hey, these guys know what they want, what's cool, then wed actually change the gaming world. All this sounds cool, especially the ultimate fighter mode, and the old school mode. Phone Post 3.0

EA doesn't give a shit about what we want. Their recent fuck up with the Simcity reboot made that obvious. They removed key features, didn't listen to complaints about map size, and refused to remove the "Always online" component in the game and from the polls I saw 70-80% of the Simtropolis community (biggest simcity fan site) that had been waiting for a new simcity since 2004 did NOT buy it.

Basically the developers say "hey you know, a lot of fans of the series are requesting this in the game" and if its counter productive to ANY EA motive, they say "No".
5/28/13 5:43 PM
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tom_hkr
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time traveling 12er - I've said it before and I'll say it again. I'd like career mode to start in 2000 with the Zuffa era or the TUF 1 finale. Let my fighter grow with the sport and see the debut's of guys like gsp and whatnot. Let me fight tito in his prime then witness the rise of Liddell... or even maybe stop the rise of Liddell. Every career mode in every fighting game is the same. You start this year and you end up fighting a 90 year old Randy Couture for the title in 2029. One of the fight nights had the fighters retire realistically, which only meant most of the greats you wanted to fight would retire right after you fought them and you'd endlessly defend your title against random fictional fighters. Unlike boxing, the UFC has a well recorded history that's owned by the UFC.
Fantastic idea vtfu Phone Post 3.0
5/28/13 6:11 PM
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Mulletron5000
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time traveling 12er - I've said it before and I'll say it again. I'd like career mode to start in 2000 with the Zuffa era or the TUF 1 finale. Let my fighter grow with the sport and see the debut's of guys like gsp and whatnot. Let me fight tito in his prime then witness the rise of Liddell... or even maybe stop the rise of Liddell. Every career mode in every fighting game is the same. You start this year and you end up fighting a 90 year old Randy Couture for the title in 2029. One of the fight nights had the fighters retire realistically, which only meant most of the greats you wanted to fight would retire right after you fought them and you'd endlessly defend your title against random fictional fighters. Unlike boxing, the UFC has a well recorded history that's owned by the UFC.
That would be amazing. Phone Post
5/28/13 8:27 PM
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man meets fate
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If anyone prefers thq striking over ea has problems
5/28/13 9:54 PM
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MartialArtsMixed
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Mulletron5000 -
time traveling 12er - I've said it before and I'll say it again. I'd like career mode to start in 2000 with the Zuffa era or the TUF 1 finale. Let my fighter grow with the sport and see the debut's of guys like gsp and whatnot. Let me fight tito in his prime then witness the rise of Liddell... or even maybe stop the rise of Liddell. Every career mode in every fighting game is the same. You start this year and you end up fighting a 90 year old Randy Couture for the title in 2029. One of the fight nights had the fighters retire realistically, which only meant most of the greats you wanted to fight would retire right after you fought them and you'd endlessly defend your title against random fictional fighters. Unlike boxing, the UFC has a well recorded history that's owned by the UFC.
That would be amazing. Phone Post
What do you think this is, a PC game? Phone Post 3.0
5/28/13 10:51 PM
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IronArmy87
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Tweener - If this is only coming out for the next gen consoles, then I guess I won't have to worry about any of that, though - since I won't be getting one.
I'm in the same boat as you. Rarely play my 360 now so probably won't buy the new console.

I would think that they would still make games for the 360 for a few years after XBox 1 comes out. Phone Post 3.0
5/28/13 11:03 PM
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brahmabull81
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APunkGotPunkdByThePunk - 
FatFrenchFry -
Chief Mac -
Nexuscrawlers - 
BernardHopkins - 
beasly213 - I just really hope that they let you have guys in different weight classes fight against each other. I want to match up Mighty Mouse vs. Big Foot Silva! Who cares if it's ridiculous it's a video game I should be able to match up whoever I want.

this

the old knockout king boxing games would let you and it was cool as hell

even in EA's Fight Night (boxing) games you can choose boxers that are up to 2 wieght classes different.


U can do this in the last Undisputed game in event mode...pick ur first fighter then hit B to back out (xbox) of that fight...then hit A to go back into weight class selection...but when u hit A hold in LEFT or RIGHT and it will automatically start changing weight class...u have to let go and hope it lands on the weight class u wanted (but u can keep doin this - only takes 1 or 2 goes to select correct weight classes)...and u can have wotever u want...mightty mouse vs overeem is a classic. Juts thought id let u know....
ps my instructions r shit but u can google for better ones
Subbed for this Phone Post 3.0
THQ wanted an open weight for ufc 3 and the ufc said no because that's not authentic to the UFC. But u can do that event mOde thing Phone Post 3.0

Subd to try this tomorrow.
5/29/13 8:23 AM
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Dumbass JoeMimic
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Edited: 05/29/13 8:25 AM
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EA is doing eight days of gameplay teasers. They're posting an image with a hint of what the gameplay feature might be.

Link

Day 1 - Witness the effort




Day 2 - One perfect _____ could change the fight

5/29/13 8:25 AM
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Dumbass JoeMimic
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Edited: 05/29/13 8:26 AM
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Fixed my post above :)
5/29/13 9:05 AM
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GrayKickass
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Dumbass JoeMimic - EA is doing eight days of gameplay teasers. They're posting an image with a hint of what the gameplay feature might be.

Link

Day 1 - Witness the effort




Day 2 - One perfect _____ could change the fight

How the fuck are we supposed to guess the feature?

I'm so damn impatient, I want game play footage right now! Phone Post
5/29/13 9:36 AM
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Dumbass JoeMimic
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^ the pictures are supposed to be clues apparently haha
5/29/13 10:43 AM
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js138
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Edited: 05/29/13 10:44 AM
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I'm assuming day one is display of their counter system? Maybe day two is flying knees/jump kicks?
5/29/13 10:49 AM
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js138
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man meets fate - If anyone prefers thq striking over ea has problems

Don't get me wrong, EA's striking flowed better. However, there were only so many strikes you could throw and 70% of the fight roster had the same fight style and throw technique. THQ actually gave almost every fighter their trade mark style and throw techinique.
5/29/13 10:50 AM
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Fraser_Finlay
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Hopefully the Hendo vs Shogun pic means that fights will be much tougher to finish and a lot more fights will go to decision.

This was something I loved about EA MMA, I used to have 15 minute wars with my friends that went to the judges and it was a lot of fun. In the THQ games too many fights ended in the first round because one guy landed 5 hooks in a row...

5/29/13 11:06 AM
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js138
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I'm not really sure how online play went because I didn't want to bother with entering that stupid online pass code but when I played career mode on advanced I went to a lot of decisions.
5/29/13 11:34 AM
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js138
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Fuck I hope this game delivers. I can't train right now and the only thin I have is career mode on UFC 3 :( Phone Post 3.0
5/29/13 11:59 AM
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Fraser_Finlay
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Edited: 05/29/13 11:59 AM
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js138 - I'm not really sure how online play went because I didn't want to bother with entering that stupid online pass code but when I played career mode on advanced I went to a lot of decisions.

 

I finished a career on Advanced a couple of weeks ago and I went to decision two maybe three times. I just think it's way too easy to finish guys in the Undisputed games.

 

5/29/13 12:43 PM
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js138
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My CAF was a BJJ fighter with striking stats in low 60's so I think that helped. It sucks you have to nerf your CAF to make it more real but it did fix the constant KO/tko issue. Phone Post 3.0
5/29/13 12:49 PM
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GrayKickass
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Fraser_Finlay -

Hopefully the Hendo vs Shogun pic means that fights will be much tougher to finish and a lot more fights will go to decision.

This was something I loved about EA MMA, I used to have 15 minute wars with my friends that went to the judges and it was a lot of fun. In the THQ games too many fights ended in the first round because one guy landed 5 hooks in a row...

Do you play on default or simulation? I find it pretty much impossible to get to a decision on default. I much prefer sim mode. Phone Post
5/29/13 2:39 PM
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Fraser_Finlay
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GrayKickass -
Fraser_Finlay -

Hopefully the Hendo vs Shogun pic means that fights will be much tougher to finish and a lot more fights will go to decision.

This was something I loved about EA MMA, I used to have 15 minute wars with my friends that went to the judges and it was a lot of fun. In the THQ games too many fights ended in the first round because one guy landed 5 hooks in a row...

Do you play on default or simulation? I find it pretty much impossible to get to a decision on default. I much prefer sim mode. Phone Post
I only play on Simulation.

I find Default pretty annoying. Phone Post

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