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PhotoshopGround >> Maya: Centaur


4/29/04 1:27 PM
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JimmyG
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Edited: 29-Apr-04
Member Since: 11/28/2003
Posts: 3778
 
This is a Maya project I'm working on for 3D Character rigging. http://www.jimmygordon.net/centaur.jpg http://www.jimmygordon.net/centaur2.jpg I'll use PS to paint him later on...
4/29/04 10:33 PM
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Lenny
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Edited: 29-Apr-04
Member Since: 01/01/2001
Posts: 10614


4/29/04 10:33 PM
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Lenny
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Edited: 29-Apr-04
Member Since: 01/01/2001
Posts: 10615
BADASS!
5/20/05 9:37 PM
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SlySpyMOFO
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Edited: 20-May-05
Member Since: 05/14/2005
Posts: 111
Freaking cool!
1/29/06 2:31 AM
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Redneck
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Edited: 29-Jan-06
Member Since: 01/01/2001
Posts: 15777
Nice
1/29/06 4:52 PM
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JimmyG
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Edited: 29-Jan-06
Member Since: 11/28/2003
Posts: 16333
wtf these are still here? wow.
2/3/06 11:48 AM
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JimmyG
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Edited: 03-Feb-06
Member Since: 11/28/2003
Posts: 16448
Considering I essentially traced a photo of a horse, no.
7/4/06 9:09 PM
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peglegpeet13
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Edited: 04-Jul-06
Member Since: 06/06/2005
Posts: 129
Did you use a background photo and take it from there? I have started using 3DS MAx 8. I like it, got a couple characters I am about to start designing. Question. Do you only use MAYA or other 3d programs. Our school only uses max, but I would like to learn MAYA.
7/5/06 7:58 PM
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JimmyG
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Edited: 05-Jul-06
Member Since: 11/28/2003
Posts: 19761
Wow. That centaur looks like shit. anyhow peglegpeet13 - I use Maya for my own stuff. At work I use propietary software. Rhythm & Hues has it's own software thats like a mix between Max, Maya and XSI. You would be better off using/learning Maya for the purposes of getting a job. Max isn't used as frequently and neither is XSI.
7/5/06 8:47 PM
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peglegpeet13
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Edited: 05-Jul-06
Member Since: 06/06/2005
Posts: 130
Yeah, I am planning on learning MAYA as soon as I can get my hands on it. I am in Game Design school. It's just a matter of getting my hands on it.
12/23/06 10:02 AM
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The Hook
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Edited: 23-Dec-06
Member Since: 04/05/2002
Posts: 15153
Cool!
4/12/07 9:36 AM
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WilliamOfOckham
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Edited: 12-Apr-07
Member Since: 01/25/2006
Posts: 14355

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