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FilmmakerGround >> Sound editing...where to start?


10/16/05 8:41 AM
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Dragon
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Edited: 16-Oct-05
Member Since: 01/01/2001
Posts: 6544
 
Well, I haven't done a whole awful lot of editing, and NO sound editing. Just curious if you guys could recommend where to get started. Any good freeware to get my feet wet with?
10/17/05 12:11 PM
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DasBeaver
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Edited: 17-Oct-05
Member Since: 03/28/2002
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I don't know of any decent freeware programs, but you can get 'evaluation' copies of Protools and Nuendo on your favorite P2P.
10/17/05 4:01 PM
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BarkLikeADog
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Edited: 17-Oct-05
Member Since: 10/11/2005
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Sound has more to do with what you DON'T do than what you do, & it is more of a preproduction job even though everyone else (not on sound) treats it as a postproduction job. (Unless you have a massive budget.) If you've done nothing, then I would start by watching as much crappy production as you can stand - public access tv, student film, etc. - & figure out what they did wrong, what you would have done to prevent it, & what you would do to fix it. Learn the function & uses of traditional analog electronics, including mixing, compression, graphic vs. parametric EQs & EQ shelving, reverb & other effects, etc., since all the software tools are essentially emulating that stuff, anyway. Subtractive mixing/EQing is nice to know. Then move on to the limitations of digital; understand sampling rate, bit rate, normalization, quantization & quantizing errors, digital distortion vs. analog distortion, etc. & you'll definitely want to know all about micing - omnidirectional vs. cardioid vs. hypercardioid, etc., & condenser vs. ribbon vs. electret vs. PZM, etc. A great place to start is "Audio in Media" by S. R. Alten.
10/18/05 1:31 PM
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BarkLikeADog
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Edited: 18-Oct-05 01:31 PM
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!
10/18/05 4:21 PM
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DasBeaver
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Edited: 18-Oct-05
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Good advice. I agree to a certain extent, I think it depends a lot on the film and the budget. If your going to be mixing m&e for a foreign market a large pecentage of your production sound will be lost and need to be replaced in post. Certainly capture as much 'good' production sound and dialogue as you can on set, especially dialogue. http://www.filmsound.org/
10/18/05 5:28 PM
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BarkLikeADog
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Edited: 18-Oct-05
Member Since: 10/11/2005
Posts: 18
"I think it depends a lot on the film and the budget." "Just curious if you guys could recommend where to get started. " Safe to say "just getting started" answers the budget question, don't you think?
10/19/05 8:53 AM
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DasBeaver
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Edited: 19-Oct-05
Member Since: 03/28/2002
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"Just curious if you guys could recommend where to get started. Any good freeware to get my feet wet with?" I get the feeling in this case its less about an actual project and more about the mechanics...
10/21/05 9:56 AM
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DasBeaver
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Edited: 21-Oct-05
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I think you scared him off! Anyway, do you work in post BLAD?
10/21/05 10:47 AM
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Willybone
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Edited: 21-Oct-05 10:47 AM
Member Since: 01/01/2001
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Do what I do.

Remove all the sound and slap on a heavy metal or D&B track. Works like a dream.
10/21/05 11:41 PM
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Dragon
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Edited: 21-Oct-05
Member Since: 01/01/2001
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yeah, not necessarily working on any projects right now, just looking to gain some knowledge on the subject for some very small projects in the future. No-budget fun shorts. Stuff like that.
10/25/05 8:05 AM
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BarkLikeADog
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Edited: 25-Oct-05
Member Since: 10/11/2005
Posts: 35
I work in engineering, Das. There's no money in post, lol.
10/26/05 9:08 AM
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DasBeaver
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Edited: 26-Oct-05
Member Since: 03/28/2002
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lol, tell me about it.

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